In this webinar, Edwin Braun will touch on what are the latest additional features with the thinkingParticles 6.2 Update. Compressible fluids are one of the most difficult visual effects to do but with TP release 6.2, Professional Artists now have their own advanced Smoke fluidSolver, physically accurate visual effects toggling heat, temperature, pressure and distance operators, to name a few in creating their FX. Edwin will also talk about the thinkingParticles 6.2 Direct Particle Rendering, that is not a given in 3dsMax, which allows for direct rendering of particles as volumetric effects.





