Discover a selection of art by, Nacho Yagüe. Nacho Yague has 18 years of experience as a Video Game Concept Artist and Art Director. After working at Tragnarion Studios years, Yagüe began working for GRIN, a Swedish video game developer. on Wanted : Weapons of fate, he worked in Ubisoft Barcelona as Art Director on The Adventures of Tintin: The Secret of the Unicorn for the 3DS.
Later, Nacho moved to Bulgaria to work on Assassin’s Creed III: Liberation for a year, following which he moved again, to Toronto. At Ubisoft Toronto, he created concept art for Splinter Cell: Blacklist ,Assassin’s Creed: Unity , Watch dogs 2 and Watch dogs Legion. After working as studio Art Director of Gameloft Barcelona for 4 years ( working on Asphalt 9 : Legends ) he has started his freelance career working on different projects.