Create a Rock and Slime effect in this in depth cinema 4D video tutorial by Chris Schmidt for Greayscale Gorilla
Learn some techniques for making a single volume mesh in the shape of a cluster of crystals or mineral, using some tricks with dynamics, poly reduction, and the new bevel deformer.
Then prepare the geometry to be cut in two, create and rig a mesh that looks and behaves like a sticky goo that is stuck to the surfaces of the rock, using joints, mesh deformer, smoothing deformer, and the pose morph tag.
https://vimeo.com/107361458




