geometry based vectorfield shaping for smoke simulations
geometry based vectorfield shaping for smoke simulations

Geometry Based Vectorfield Shaping For Smoke Simulations

Stefan Sietzen presents an in depth video tutorial to understand how to work with geometry based vectorfield shaping for smoke simulations in Houdini. You can download all Sources Files here

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geometry based vectorfield shaping for smoke simulations
geometry based vectorfield shaping for smoke simulations
geometry based vectorfield shaping for smoke simulations
geometry based vectorfield shaping for smoke simulations
geometry based vectorfield shaping for smoke simulations
geometry based vectorfield shaping for smoke simulations
geometry based vectorfield shaping for smoke simulations
geometry based vectorfield shaping for smoke simulations
geometry based vectorfield shaping for smoke simulations
geometry based vectorfield shaping for smoke simulations