The creator of Halo presents a new impressive game cinematic for Destiny, The Law of Jungle. The :60 piece, “The Law of the Jungle,” from 72andSunny, is directed by Jon Favreau and stars Giancarlo Esposito (Breaking Bad, Revolution). It premiered online today and will air during the NBA playoffs on Saturday. Creatively, the piece is an artful blend of live action and high-end CG that catapults viewers into a movie-like digital version of the Destiny game world.
[vimeo]https://vimeo.com/66838866[/vimeo]
To create the stylized, all-CG world for “The Law of the Jungle,” Digital Domain first captured reference material of the Moon and Mars environments directly from Bungie’s game engine, and worked with the game’s geometry to choose camera angles for the sequences. They then re-rendered the material at significantly higher resolution and re-designed some elements specifically for the spot. Motion-captured actors were shot in Digital Domain’s virtual production studio with a virtual camera, which enabled the creative team to see the CG characters moving around within the environment – shooting CG as if it were live action. Digital Domain artists then went to work creating cinematic lighting, sophisticated cloth simulations and extravagant explosions to give the Mars and Moon environments a more realistic, volumetric feel. The trailer includes shots that blend CG and live action in unusual ways to create visual interest and a unique feel.
See Also :
Making Destiny Characters
Destiny First teaser
Destiny Concept Art
Credits List
Spot title: “The Law of The Jungle” :60 – Broadcast/Online/Cinema
“The Law of The Jungle” :64 – Broadcast/Online/Cinema
Product: Destiny
Client: 72andSunny
Production Company: Pacific Rim Films
Jon Favreau Director
Annie Johnson Executive Producer/Producer
Bryan Mitchell Head of Production
Claudio Miranda Director of Photography
Kevin Kavanaugh Production Designer
Julia Roberson Line Producer
John Wildermuth 1st AD
Agency: 72andSunny
Glenn Cole Partner/CCO
Frank Hahn Group Creative Director
Tim Wolfe Creative Director
Michael Bryce Creative Director
Evin Shutt Partner/Brand Operations Director
Mike Parseghian Group Brand Director
Eli Hoy Brand Director
Jessica Brewer Brand Coordinator
Sam Baerwald Executive Producer
Eric Rasco Sr. Film Producer
Peter Williams Jr. Film Producer
Jennifer Jahinian Business Affairs Manager
Morgan Murray Brand Manager
Game Publisher: Activision
Eric Hirshberg CEO
Tim Ellis EVP- Chief Marketing Officer
Todd Harvey SVP Consumer Marketing
Ryan Crosby SR. Director Consumer Marketing
Ryan Wener Sr. Director Product Management
Alonso Velasco Sr. Manager—Consumer Marketing
Game Developer: Bungie
Pete Parsons COO
Jim McQuillan Visual ID Director
Eric Osborne Writer and Community Development
Joseph Staten Design Director
Chris Barrett Art Director
Digital Production Company: Digital Domain
Rich Flier VP/Executive Producer
Scott Gemmell Head of Production
Jay Barton VFX Supervisor
Richard Morton VFX Supervisor
Carla Attanasio VFX Producer
Alex Michael VFX Coordinator
David Liu CG Supervisor
Matt Bauer Previs Artist
Michael Lori Data Integration
Gideon Vandergift Generalist
Anthony Ramirez Generalist
Kerry Graham Generalist
Rick Glenn Animation Supervisor
Kevin Scott Animation Supervisor
Greg Brieztman Animator
Ruel Smith Animator
Les Major Animator
Sean Hitchcock Roto/Paint
Adrian Diamond Technical Director
Rick Fronek Asst. Technical Director/Cloth Lead
Eric Ebling FX Artist
Karl Rogovin FX Artist
Ken Jones FX Artist
Adam Briggs FX Artist
Barry Berman Compositing Lead
Sal Arditti Compositor
Lenz Kol Compositor
Franz Kol Compositor
Rachael Bennitt Matte Painter
Ayu Carlton Matte Painter
Cody Williams Motion Graphics Artist
Jeff Heusser Flame Artist
Gary Roberts Virtual Production Supervisor
Editorial: Rock Paper Scissors
Ted Guard Editor
Luke McIntosh Asst. Editor
Esther Gonzalez Producer
Color Correction/DI: The Mill
Adam Scott Colorist
Sound Design: Bungie
Martin O’Donnell Composer
Sound Mixing: Lime Studios
